#include <shader_map.h>
Public Member Functions | |
| Map_edit (const Map_declaration_handle &map_declaration) | |
| Map_edit wrapper class. | |
| Map_edit () | |
| smart pointer to a new empty Map class | |
| Map_edit (const miTag tag) | |
| smart pointer to a Map class in the DB | |
| Map_edit (const char *filename, Map_status *status=0) | |
| smart pointer to a Map class | |
| ~Map_edit () | |
| release resources, unpin database tag (if any) | |
| Map * | operator-> () |
| dereference operator | |
| const Map * | operator-> () const |
| const dereference operator | |
| miTag | get_tag () const |
| returns the tag of the map | |
| miTag | store () |
| stores the map in the DB (if not in the DB already) | |
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Map_edit wrapper class.
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smart pointer to a Map class in the DB
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smart pointer to a Map class
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returns the tag of the map
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stores the map in the DB (if not in the DB already)
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