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Edit objects
Edit component numeric values directly
Duplicate
The Duplicate and Duplicate
Special commands let you create multiple copies of the
selected objects, with optional transformations applied to each copy.
You can also make lightweight
references to existing objects, known as instances. Instances are
linked to the original object, so changing to the original automatically
updates all its instances.
To make a simple duplicate of the selected
objects
- Select
Edit > Duplicate.
To duplicate the selected objects with
the options you specify
- Select
Edit > Duplicate Special > .
- Set the Geometry Type to Copy.
- Set the options for the number of copies
and the transformations to apply to each copy.
To duplicate the selected objects and
reapply the last transform
- Select
Edit > Duplicate with Transform.
For example, if you move
an object 2 units up, then select
Edit > Duplicate with Transform,
a duplicate object is created and moved 2 units up again.
To create lightweight instances of the
selected objects
- Select
Edit > Duplicate Special > .
- Set the Geometry Type to Instance.
- Set the options for the number of copies
and the transformations to apply to each copy.
Note
- If the pivot point of an object is changed
from its default value, duplicating multiple copies of that object
results in additional transforms to the channels of the duplicated
transform node. However, the resulting position, orientation and
the pivots of the duplicated objects will be correct. To avoid these
extra transforms, the Duplicate Special command
should be invoked with No of copies set to 1. The hotkey g can then
be used as many times as needed.
-
Edit > Duplicate does
not work on isoparms. Instead, use
Edit Curves > Duplicate Surface Curves.