Use the menu button at the right end
of the Font box to select a type face and
style.
Select one of the following:
Click Curves to
create NURBS curves from the outline of the text.
Click Trim to create
planar NURBS surfaces trimmed to the shape of the text.
Click Poly to create
polygonal surfaces in the shape of the text. You can set the options
for the NURBS to Polygons conversion;
they are the same as the
Modify > Convert > NURBS to Polygons command.
Click Bevel to
create bevelled text. You can set the options for the bevelled text;
they are the same as the
Surfaces > Bevel Plus command.
Click Create.
Notes
The text is always created starting at
the origin in the XY plane. In some views it may appear to be a
line because it is edge-on to the view.
The letters of the text are individual
objects in a group. To transform the text, select the group in the Outliner.
When you use the Curves option,
the NURBS curves use CV multiplicity to achieve sharp corners.
There is also a textForBevel node in
the history. The text attribute on this node allows you to edit
the text string. For example, you can go to the textForBevel tab
in the Attribute Editor for the beveled
text object and modify the text in the Text Curves History section: