TipAssign this texture
to the material’s bump map to achieve a coarser simulated texture.
Color1, Color2
The color
of the two grains in the texture. To select different colors, click
the color bars to open the Color Chooser.
Grain Size
Specifies the grain size and scales the
entire texture. The valid range is 0 to infinity. The slider range
is 0 (no grains) to 0.1 (large grains). The default value is 0.01.
Diffusion
Controls
the amount Color1 blends into Color2. The
range is 0 to infinity. The slider range is 0 (no blending) to 1
(smooth blending). The default is 1.
Mix Ratio
Determines
the dominant color. The valid range is 0 to infinity. The slider
range is 0 (Color1 is totally dominant)
to 1 (Color2 is totally dominant).
The default is 0.5.