Simulates fabric or other woven materials.
Find this texture in the Create bar. To apply this texture as a texture map, see Map a 2D or 3D texture.
Randomizes the width of each thread along its length by subtracting a random amount (between 0 and the Width Spread value) from the U Width and V Width values. For example, if Width Spread is greater than or equal to the Width value, some threads disappear at certain points along their length. The range is 0 to 1. The default value is 0.