The Maya API requires
a specific compiler and linker on each of the platforms we support.
The compilers listed below are identical to what we use to build Maya.
Using these compilers will guarantee binary compatibility when building
plug-ins.
Linux 64: gcc 4.1.2
Mac OS X PPC|Intel: Xcode 2.4.1
Windows 32|64: VC8 with SP1 and Template
Hot fix
NoteMaya does not provide
binary compatibility for plug-ins between releases. For example
a plug-in built in Maya 8.5 will not load in Maya 2010. With each
new release, the source must be recompiled. However, it is our goal to
maintain source-code compatibility, and in the majority of cases,
no changes to the source will be required.