Set the active view for a container
 
 
 

You can set the active view for a container using the Asset Editor or Attribute Editor. The active view defines the interface for the container in Maya’s windows and editors.

Before you set the view, your container must have a template assigned that includes views. (See Assign a template to a container and Add a view to a container template.)

To set a container to use a custom view (Asset Editor)

  1. In the left panel, select the container and click the Pin icon .
  2. Select View > Mode > Use Template from the Asset Editor menu bar (if it is not already selected).
  3. Select View > Name, then select from the list of custom views.

To set a container to use a custom view (Attribute Editor)

  1. Select the container’s tab in the Attribute Editor and expand the Container Attributes heading.
  2. Click on View Mode and select Use Template if it is not already selected.
  3. Click the View Name button and select a view from the pop-up menu that appears.