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Set the properties of rendered images
Rendering fluids
Optimize rendering times
Render scenes with fluid
effects
Fluid
Effects render seamlessly with the rest of your scene.
You can render a scene
either from within Maya or from a UNIX shell or DOS window. Before
rendering, close all applications (including Maya, if you are rendering
from a UNIX shell or DOS window) to maximize the amount of memory
available for rendering.
NoteFluid
Effects does not support 2D or 3D motion blur.
To render a scene with fluid effects
- Set up your lights and render options.
For details, see
Prepare to render fluids.
- Create a fluid cache, especially if you
will be rendering across multiple machines. For information on creating
fluids cache files, see
nCaching fluids.
- Render the scene as you would any Maya
scene.
After rendering an image
or an animation, you will want to view the result. For information,
see
Open a file in FCheck in
the Rendering Utilities guide.