Use the Clamp colors utility
 
 
 

For a description of the Clamp colors utility, see Clamp.

To clamp colors using the Clamp utility

  1. Map a complex texture, such as Marble, to a material’s Color.
  2. In the texture’s Attribute Editor, map the Clamp Color Utility to one of the texture’s colors.
  3. The Clamp utility’s Attribute Editor appears.

    The Min and Max attribute values determine the amount of Red, Green, or Blue color appears.

    In the following, in the before image the Min and Max values are set from 0.0 to 1.0 for all three color channels (R, G, and B). The after image Min and Max values are:

    R Min = 0.4, Max = 0.5

    G Min = 0.4, Max = 0.5

    B Min = 0.4, Max = 1.0