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Assets and file referencing
Assets and file referencing
Replace referenced containers
Reference an asset with
file referencing
You can export a container in your scene
as a reference. When you do this, the actual container and its contents
is stored in its own file while your main scene references that
file. For more information see
Export objects as a referenced file.
To export a container as a reference
- Select the container(s) you want to export.
- Select
File > Export All, Export Selection > .
The Export
Selection Options window appears.
- Turn Keep only a reference on.
- You can also turn on options in the Include section
to include additional animation, shaders, etc that exist outside
of the container. Anything encapsulated by the container is included
automatically.
- Select Export Selection.
A file browser appears.
- Select a location and enter a name for
the reference file.
Maya automatically creates
a reference from the container in your new reference file to the
main scene file.
Depending on your workflow,
you may find it easier to first create your asset in an external
file. If you choose to do this, you must create a reference manually
from this file to the main scene file.
To import a container as a reference
- Open the file you want to import the
container into.
- Select
File > Create Reference.
A file browser appears.
- Navigate to select your reference file.
- Click Reference.
The container is loaded
into the scene as a reference.