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Modifying a converted polygonal mesh
Lesson 2: Painting in 3D using Paint Effects
Lesson 3: Painting textures on surfaces
Beyond the lesson
In this lesson with Paint
Effects, you learned how to:
- Use preset brushes from the Shelf and
the Visor.
- Paint directly in 3D space onto the ground
plane or onto 3D objects.
- Select and move strokes in the scene.
- Edit brush and stroke attributes using
the Attribute Editor.
- Render paint strokes.
- Use the Paint Effects Panel
to paint fully-rendered paint strokes.
- Create a terrain to paint on using the Sculpt
Geometry tool.
- Understand the structure and archetype
for strokes with tubes.
- Use mesh brush types to paint hard-surface
objects.
- Convert mesh brush strokes to polygonal
surfaces.
You can use Paint
Effects to create natural or fantastic scenery, backdrops, and
atmospheres. Mesh Brush types are particularly
useful for creating polygonal trees that appear strikingly convincing,
whether they are viewed close-up or from a distance.
Paint
Effects has many other useful techniques not covered
in this lesson. With Paint Effects you can:
- Modify strokes to share a single brush,
make strokes glow, and animate the movement of strokes.
- Attach a brush to an existing curve (you
don’t need to paint a curve).
- Add spring-like behavior to strokes with
tubes, or you can make the tubes react to dynamic forces such as
wind.
- Create animated textures; for example,
falling rain.
- Paint using a Thin Line brush
type which allows you to render large numbers of fine tubes much
more quickly than the Paint Brush type.
This brush type is useful for painting hair.