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Edit flare nonlinear deformers
Edit nonlinear deformers
Edit squash nonlinear deformers
Edit sine nonlinear deformers
To
edit sine deformers by using the handle manipulators
- Select
the sine deformer node (default name: sinen).
- Select
the Show Manipulator Tool (default
shortcut: t key).
- The
manipulators on the sine deformer handle let you edit attributes interactively.
- In
the scene, select one of the manipulators on the sine deformer handle. -drag
the mouse to edit.
The Channel Box updates
the values you are changing.
To
edit sine deformers by moving, rotating, or scaling the handle
- Select
the sine deformer handle node (default name: sinenHandle).
- Move
(translate), rotate, or scale the handle to change the effect of
the deformation.
- Move
or rotate the handle pivot point by pressing the (Linux and
Windows) or (Mac
OS X) key, moving the pivot point, and then pressing the or key
again.
- Remember
that you can access the deformer handle’s local axes (Display
> Transform Display > Local Rotation Axes), rotate
and scale pivots (Display > Transform Display > Rotate
Pivots or Scale Pivots) and selection
handle (Display > Transform Display > Selection
Handles).
To
edit sine deformers with the Channel Box
- Select
the sine deformer node (default name: sinen).
One quick way to select the sine deformer node
is to select the object being deformed, and then select the sine
deformer node in its history from the Channel Box (under INPUTS).
You can control which attributes are listed
as keyable attributes (channels) in the Channel Box with
the Channel Control editor (select Window
> General Editors > Channel Control).
- Click
the name of the channel you want to edit.
- In
your scene, -click
and move the mouse to the left or right. By moving the mouse, you
interactively change the value of the selected channel. As you move
the mouse, note that pressing the key gives
you finer control, and pressing the key
gives you less control.
To
edit sine deformers with the Attribute Editor
- Select
the sine deformer node (default name: sinen).
- Open
the Attribute Editor by selecting Window
> Attribute Editor or use the default shortcut +a.
- Edit
the attributes.
See
sine.
To
delete a sine deformer
- Select
the sine deformer handle.
- Select
Edit > Delete or
use the default shortcut (Linux
and Windows) or (Mac
OS X) key.
- The
sine deformer handle, sine deformer handle shape, and sine deformer nodes
are all deleted. However, the object still has the tweak node as
an input node, so any tweaks you might have made are preserved.
Also, note that the various input nodes that structure the evaluation
of the deformation are not deleted.