Show in Contents
Add to Favorites
Home: Autodesk Maya Online Help
Muscle > Skin Setup > Set Selected Bones/Muscles as Not Relative
Muscle Menu
Muscle > Muscle Objects > Connect selected Muscle Objects
User Guide
>
Rigging
>
Maya Muscle
>
Muscle Menu
>
Muscle > Skin Setup > Set Selected Bones/Muscles as Relative
Turns Relative mode on for the selected object.