To move, rotate, or scale the influence lattice
(Linux and
Windows) or
(Mac
OS X) key, moving the pivot point, and then pressing the
or
key
again.
Remember that you can access the deformer handle’s local axes ( Display > Transform Display > Local Rotation Axes), it’s rotate and scale pivots ( Display > Transform Display > Rotate Pivots or Scale Pivots) and it’s selection handle ( Display > Transform Display > Selection Handles).
To edit by moving, rotating, or scaling lattice points
To edit lattice channels with the Channel Box
One quick way to select the lattice deformer node is to select the object being deformed, and then select the lattice deformer node in its history from the Channel Box (under INPUTS).
Note that you can control which attributes are listed as keyable attributes (channels) in the Channel Box with the Channel Control editor (select Window > General Editors > Channel Control).
-click
and move the mouse to the left or right. By moving the mouse, you
interactively change the value of the selected channel. As you move
the mouse, note that pressing the
key gives
you finer control, and pressing the
key
gives you less control.
To edit lattice attributes with the Attribute Editor
+a.
See ffdLatticeShape.
To reset lattice points after tweaking
To prune lattice deformer set membership
Maya removes the deformable object’s points currently unaffected points from the lattice.
To select the lattice shape display
The lattice deformer selects between displaying its lattices and the “L” icon.
To turn on or off lattice shape display
Toggling lattice shape handle (L icon)
To group the deformed lattice and the base lattice
If you have grouped the base lattice and the deformed lattice, a simple way to select the two lattices in the scene (without opening the Outliner) is to select the deformed lattice and press the Up Arrow key to get the group node.
You can also parent the lattice to the geometry in two ways, depending on when you’re parenting.
To parent the lattice to the geometry
-drag
and drop the lattice onto the geometry. An alternate way is to select
the lattice, then the geometry, and choose Edit
Parent.
) and
turn on the Parenting creation option.
To change lattice deformer performance settings
To change lattice resolution settings
(Linux
and Windows) or
(Mac
OS X) key.
All the lattice deformer’s nodes are deleted, and the deformed object is returned to non-lattice deformed state.
If you want to delete a lattice deformer and preserve its lattice deformations, you need to delete history as follows:
To delete a lattice deformer and preserve the deformation
All the lattice deformer’s nodes are deleted and the lattice deformations are preserved.