Getting started with Fluid Effects
 
 
 

Fluid examples

To assist you in creating your own fluid effects, a set of example fluid files is included with Maya. These files contain the fluids, geometry, shaders, lights, and environments that let you quickly create the effects you want. Also included with the example fluid files are predefined initial states (or caches) that describe the initial starting point of fluid simulations (for example, a cloud), attribute presets that define the attribute settings for specific effects, and notes information on the example’s nodes that can help you determine how each example can be used. You can import these example files into your scene, play them, and render them without alteration, or you can modify them to customize the effects.

To access the example fluid files, initial states, and presets, select Fluid Effects > Get Fluid Example.

For information on how to use fluid examples, see Import Fluid examples.

Fluid tutorials

To help you learn Fluid Effects, a Fluids Effects tutorial is included with Maya. The Fluid Effects tutorial is one of the many comprehensive tutorials in the Getting Started with Maya guide.

To access the Fluid Effects tutorial, select Help > Tutorials.