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Home: Autodesk Maya Online Help
Edit > Level of Detail
Edit
Edit > Unparent
Edit > Parent
Makes
the selected nodes children of the last node you selected (the key object).
Select the objects you want to assign to the parent, then shift-select the
parent and select
Edit > Parent.
That is, if two objects are selected in sequence, the first selected
object becomes a child of the second selected object.
The child objects remain
selected after the parent operation is completed, and the parent
object is deselected.
Edit > Parent >
Parent Method
Select what you want
done with the selected object:
- Move Objects
-
Move
the object from its current parent to the new parent (the last selected
object).
- Add Instance
-
Create
an instance under the new group instead of moving the object.
- Preserve Position
-
Turn Preserve
Position on to preserve the overall world-space position
by changing the parented objects’ transformation matrix.