Paint deformer set membership
 
 
 

Using the Paint Set Membership Tool, you can modify which of a deformable object’s points (for example, CVs or vertices) belong to multiple deformer sets by painting the points you want added to, transferred to, or removed from the set.

To modify which vertices belong to a set

  1. Select a deformed or a skinned object.
  2. Select Shading > Smooth Shade All (default hotkey: 5) to switch to smooth shading mode.
  3. Select Edit Deformers > Paint Set Membership Tool > .

    The Paint Set Membership Tool Settings appears. See Paint Set Membership Tool.

  4. Set the tool settings.
  5. Select the set you want to modify as follows:
  6. Drag over the CVs or vertices you want to add to, transfer to, or remove from the selected set.