Editing node behavior to improve performance
 
 
 

For each object in your scene, if there has been any change to its node or any of the nodes in its history (its input or output nodes), Maya will evaluate the nodes and update the display. A deformed object has more nodes in its history than an undeformed object. If you have many deformed objects in your scene, you can improve the display performance by editing the node behavior attributes of the deformed object nodes.