Create a surface using Revolve
 
 
 
  1. Draw a curve representing the cross-section (or “profile”) of the surface you want to create.
  2. Select the curve and choose Surfaces > Revolve > .
  3. Set the revolve options:
  4. In the toolbox, click the Show Manipulator tool to manipulate the surface.

    If you turn on the Partial option to revolve a subsection of the curve, you can control which part of the curve Maya revolves by selecting the subcurve node in the channel box and editing the minValue and maxValue attributes. If you have the Show Manipulator tool selected, handles appear on the curve to allow you to drag the values.

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