Extract faces from a mesh
 
 
 

You can select and then disconnect faces from a polygon mesh using the Mesh > Extract feature. Extract removes the polygons by duplicating the appropriate edges and vertices based on the selection.

You can either place the extracted faces into a new shell within the same mesh object, or create a new polygon mesh using the extracted faces.

To extract faces from a mesh

  1. Select the faces you want to extract and choose Mesh > Extract > .
  2. Set the Extract options as follows:
  3. Click Extract.

    The action creates a node and switches to the Show Manipulator tool.

  4. Do any of the following:

Keeping extracted faces together

The Keep Faces Together option ( Edit Mesh > Keep Faces Together) controls how Extract treats the edges of adjacent faces. When Keep Faces Together is on, the faces expand so their edges stay connected. When Keep Faces Together is off, the edges are disconnected.

NoteWhen the Keep Faces Together option is off and Separate extracted faces setting is on, each face becomes a separate mesh.

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