Show in Contents

Add to Favorites

Home: Autodesk Maya Online Help
 
 Create or import nCaches

nCaching

Rename nCaches
 
                
               
             
             
            
            Work with nCache clips
          
       
       
       
       
      In the Trax
            Editor, nCache nodes are represented by nCache
            clips. With these cache clips, you can clearly view the
         relationships between your nCaches and edit your cached simulations
         in a nonlinear manner. This allows you to visually manage, manipulate,
         and direct all your objects’ caches at the same time.
      
      NotenCloth caches only
            store the XYZ positions of an nCloth object’s vertices, not
            the translation, rotation, or scale of the nCloth’s Transform node.
         
      To view nCache clips
      
      
         - Before you can view your object’s cache clips,
            you first need to cache your object’s simulation. See 
                     Create or import nCaches.
         
- In the scene view, select the Nucleus
            or fluid object for which you want to view cached clips.
         
- Open the Trax Editor (Window
               > Animation Editors > Trax Editor).
         
- In the Trax Editor menu
            bar, select List > Load Selected Characters.
            All the selected object’s
               cache nodes are loaded into the Trax Editor as
               cache clips. Each clip is placed on its own track, and all your
               object’s cache clips are grouped under your object’s cache label:
               outputCloth for nCloth caches, nParticleShape for nParticle caches,
               and fluidShape for fluid caches.
             
To
         select your object from Trax
      
      
         - In the Trax Editor,
            select the nCache clip for the object you want to select in your
            scene.
         
- In the track view,   -click
            the cache clip and choose Select Geometry from
            the context-sensitive menu that appears. -click
            the cache clip and choose Select Geometry from
            the context-sensitive menu that appears.The cache clip’s object
               is now selected in your scene.
             
To
         move nCache clips
      
      
         - In the scene view, select the object
            whose cache clip you want to move.
         
- In the Trax Editor,
            select List > Load Selected Characters.
            All the current object’s
               caches appear as clips in the track view.
             
- Do the following:
            
               - To move your nCache clip forward or backward
                  in time, drag the cache clip from side to side.
               
- To move your nCache clip to a different
                  track, drag the cache clip upward or downward.
               
 
To move multiple nCache clips in time
      
      
         - In the scene view, select the object
            whose cache clips you want to move.
         
- In the Trax Editor,
            select List > Load Selected Characters.
            All the current object’s
               caches appear as clips in the track view.
             
-   - - the
            cache clips you want to move. the
            cache clips you want to move.The nCache clip manipulator
               appears.
             
- Drag the translate handle to the left
            or right to move all the selected cache clips at the same time.
            The selected cache clips
               move forward or backward in time, changing their Start
                  Frame values.
             
To move all of an object’s nCache clips
         in time
      
      
         - In the scene view, select the object
            whose cache clips you want to move.
         
- In the Trax Editor,
            select List > Load Selected Characters.
            All the current objects’s
               caches appear as clips in the track view.
             
- Drag the object’s summary cache clip
            to the left or right.
            All your object’s cache
               clips move forward or backward in time, changing the Start
                  Frame of all your object’s cache clips.
             
Lock, solo, or mute nCache
            tracks
         
         To lock an nCache track
         
         
            - In the scene view, select the object
               whose nCache clip track you want to lock.
            
- In the Trax Editor,
               select List > Load Selected Characters.
               All the current object’s
                  caches appear as clips in the track view.
                
- In the track control area, click the Lock button
               to the left of the nCache track you want to lock.
            
The Lock button
            freezes the nCache track. When a track is locked, you can not edit
            its cache clips, but its cached simulation is present during playback.
            You can lock an nCache track so that you do not accidentally modify
            its cache clips.
         
         To solo an nCache track
         
         
            - In the scene view, select the object
               whose nCache clip track you want to solo.
            
- In the Trax Editor,
               select List > Load Selected Characters.
               All the current nCaches
                  appear as clips in the track view.
                
- In the track control area, click the Solo button
               to the left of the nCache track you want to solo.
            
The Solo button
            isolates the nCache clips on the selected track so that they are
            the only caches used during playback. Soloing is useful when you
            want to isolate and review the effect of a specific track’s cache
            on your simulation.
         
         To mute an nCache track
         
         
            - In the scene view, select the object
               whose nCache clip track you want to mute.
            
- In the Trax Editor,
               select List > Load Selected Characters.
               All the current object’s
                  caches appear as clips in the track view.
                
- In the track control area, click the Mute button
               to the left of the nCache track you want to mute.
            
The Mute button
            hides the cached simulation of a selected track without removing
            that track from the Trax Editor. Muting is useful
            when you want to view a simulation without the effect of a certain
            track’s cache.
         
         NoteChanging the names
               of geometry cache nodes in the Attribute Editor or Channel Box also
               changes the names of their corresponding geometry cache clips in
               the Trax Editor.
            
         Enable or disable nCache
            clips
         
         NoteEnabling or disabling
               nCache clips also enables or disables their corresponding cache
               nodes and Attribute Editor tabs.
            
         To enable or disable individual nCache clips
         
         
            - In the scene view, select the object
               whose cache clip you want to enable or disable.
            
- In the Trax Editor,
               select List > Load Selected Characters.
               All the current object’s
                  caches appear as clips in the track view.
                
- Select the nCache clip you want to enable
               or disable.
            
- Do one of the following:
               
                  - In the track view,   -click
                     the selected cache clip. In the context-sensitive menu that appears,
                     turn on Enable to make your cache clip
                     active or turn off Enable to make your cache clip
                     inactive. -click
                     the selected cache clip. In the context-sensitive menu that appears,
                     turn on Enable to make your cache clip
                     active or turn off Enable to make your cache clip
                     inactive.
- In the Trax menu bar, select Modify
                        > Enable/Disable to make the selected cache clip active
                     or inactive, depending on its current state.
                  
 
Enable or disable all of
               an object’s nCache clips
            
            You can enable or disable
               all of an object’s nCache clips by enabling or disabling the object’s
               nCache. See the procedure below.
            
            
            To disable all of
               an object’s nCaches
            
            
               - Select the object for which you want
                  to disable all of its caches.
               
- Depending on the object type, do one
                  of the following:
                  
                  All your current object’s
                     active cache nodes and cache clips are disabled and are now not used
                     by their object on playback. 
                   
To enable all of
               an object’s nCaches
            
            
               - Select the object for which you want
                  to enable all of its caches.
               
- Depending on the object type, do one
                  of the following:
                  
                  All your current object’s
                     inactive cache nodes and cache clips are enabled and are now used
                     by their object on playback.
                   
To enable or disable individual nCaches
            
            
               - Select the nCloth object for which you
                  want to enable or disable individual caches.
               
- In the Attribute Editor,
                  select the tab for the nCache you want to enable or disable.
               
- In the Cache File section,
                  do one of the following:
                  
                     - Turn Enable on
                        to activate the cache.
                     
 The nCache node and its
                     corresponding cache clip become active and are now used by their
                     object on playback.
                   
                     - Turn Enable off
                        to deactivate the cache.
                     
 The nCache node and its
                     corresponding cache clip become inactive and are now not used
                     by their object on playback.