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Set parent constraints
Set parent constraints
Parent constraint workflow
Create a parent constraint
Before creating your
first parent constraint in a Maya session, we recommend that you
set the Parent constraint options.
See the
Constrain > Parent.
After you’ve created
a parent constraint, you can add more target objects for additional
control over the constrained object’s position and rotation. Adding
more target objects changes the target point, which in turn changes
the constrained object’s position. See
Target point.
To create a parent constraint
- Select one or more target objects, followed
by the object you want to constrain.
- Select
Constrain > Parent > .
- Set
the constraint options or select Edit > Reset Settings.
- To finish setting the constraint, do
one of the following:
- Click Add to create
a parent constraint. The Parent Constraint Options window
closes. Select Edit > Save Settings to
save the constraint options.
- Click Apply to
create a parent constraint. The Parent Constraint Options window
remains open. By clicking apply, you can also apply the current constraint
options settings to other objects. Select Edit > Save Settings to save
the constraint options.
- Click Close to
close the Parent Constraint Options window
without setting or creating the constraint.
To add a parent constraint to an animation
layer
- Select one or more target objects, followed
by the object you want to constrain.
- Select
Constrain > Parent > .
- In the Parent Constraint Options window,
set the constraint options you want. From the Animation
Layer drop-down menu, select the animation layer where
you want to add the constraint.
TipTurn on Maintain
Offset when adding constraints to animation layers so that
your constrained objects do not move unexpectedly.
The constraint animation
is now contained in its assigned animation layer, and it contributes
to the result animation in your scene.
To add a target object to a parent constraint
- Select one or more objects to add as
target objects, followed by the constrained object.
- Select
Constrain > Parent.
NoteIf you turn on Maintain
Offset in the Parent Constraint Options,
the constrained object’s position and rotation will not change when
you add a target to the constraint.