Import and export shading networks
 
 
 

Use the import or export options in Hypershade’s File menu to import and export rendering networks among scenes (see Hypershade window). You can also import rendering networks into the current scene by dragging them from the project directory.

For more information about shading networks, see About shading networks.

To import a rendering network

  1. Drag the network you want from the Projects tab directory into the Work Area. The network swatch appears in Hypershade’s Work Area.

To import all networks from another scene

  1. Open the scenes directory in the Projects tab and middle-drag a Maya scene file into the Work Area.

Maya imports all the nodes from that scene into the current scene.

To export a rendering network

  1. In Hypershade, select the node(s) you want to export.
  2. Select File > Export Selected Network.
  3. Select the folder you want to export to, and choose Export. (You can also export all the nodes in the scene by selecting File > Export All in the main Maya window.)