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Delete a node and its network
Create nodes
Connect nodes
Import and export shading
networks
Use the import or export
options in Hypershade’s File menu
to import and export rendering networks among scenes (see
Hypershade window).
You can also import rendering networks into the current scene by
dragging them from the project directory.
For more information
about shading networks, see
About shading networks.
To import a rendering network
- Drag the network you want from the Projects tab
directory into the Work Area. The network swatch
appears in Hypershade’s Work
Area.
To import all networks from another scene
- Open the scenes directory in the Projects tab
and middle-drag a Maya scene file into the Work
Area.
Maya imports all the
nodes from that scene into the current scene.
To export a rendering network
- In Hypershade,
select the node(s) you want to export.
- Select
File > Export Selected Network.
- Select the folder you want to export
to, and choose Export. (You can also export
all the nodes in the scene by selecting
File
> Export All in
the main Maya window.)