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Create and assign materials to surfaces
Create and assign materials to surfaces
Assign existing materials to surfaces
Create a material
For more information
about Maya materials, see
Surface, displacement, volumetric materials.
For more information
about mental ray for Maya shaders, see
mental ray for Maya custom shaders and
mental ray for Maya nodes.
Use one of the following
methods to create a material in Hypershade:
- Right-mouse button click in Hypershade,
then select a material from the pop-up menu (Create
> Materials).
- Select a material from the Create menu
in the menu bar.
- From the Create Bar,
middle-drag a material swatch into Hypershade.
- Select a material from the
Create Render Node window window.
To open the Create Render Node window
- Do one of the following: