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Hardware shaders
Hardware shaders
CgFX shaders
About hardware shaders
Maya includes three hardware plug-ins that you
can use to create hardware shaders, CgFX, HLSL, and ASHLI (Advanced
Shader Language Interface).
NoteAs of Maya 2009,
the ASHLI plug-in is now available as part of the Maya Bonus Tools.
Bonus Tools is a free collection of useful Maya scripts and plug-ins that
are available from the Autodesk Web site (
www.autodesk.com/maya-bonustools).
To see CgFX, HLSL and
ASHLI shaders, you must have a supported video card. As well, your
Scene View must be in hardware textured mode.
Only the hardware renderer
can render these hardware shaders.
ImportantYou should only use
graphics cards that are qualified for Maya and the ASHLI plug-in
(support for HLSL and GLSL). Check the Autodesk website (
www.autodesk.com/qual-charts)
for the most accurate information about qualified hardware.
If you try to load the
ASHLI plug-in with unqualified hardware, an error message appears
and the plug-in is not loaded.
Plug-in limitations
You cannot use CgFX,
HLSL or ASHLI shaders that contain certain effects in Maya:
- Global effects
- Multi-pass effects
Shaders that deform geometry
are not supported.