Maya provides many predefined fur descriptions.
These fur descriptions, also referred to as presets, can
be used as a starting point in creating fur for a model. Fur description
presets can also be customized.
In this lesson you learn
how to:
Duplicate parts of a model across its
axis of symmetry.
Rename surfaces.
Assign surfaces to display layers.
Apply a fur description preset to the
surfaces of a model.
Reverse surface normals on surfaces to
ensure the fur description is oriented correctly.
Change the direction of the fur description
on some of the surfaces.
Paint a fur attribute map to modify the
fur length in an area of a surface.
Modify the fur color attributes of a
fur description.
Create a new fur description for a surface
and modify its attributes.