Creates an animated sweep
for the length of time defined by the length of the time slider.
Start/End
Lets you set a specific
a Start time and End
Time for the animated sweep.
By Time
Evaluates the animation
and create geometry for each By Time position.
Parameterization
Set one of the following
options:
Uniform
Makes
the profile curves run parallel to the V direction. The parameter
values of the resulting surface in the U direction are equally spaced. The
first profile curve corresponds to the isoparm on the surface at
U[0], the second to U[1], and so on.
Chord Length
Causes
the parameter values on the resulting surface in the U direction
to be based on the distance between the start points of the profile curves.
Surface Degree
Sets the lofted surface
to linear or cubic in the U direction.
Linear
Creates surfaces that
appear faceted.
Cubic
Creates smooth surfaces.
Surface
Specifies whether an
open or closed surface is created. See the Maya NURBS Modelling Guide for more
information.
Output Geometry
Specifies the type of
geometry created. You can choose from NURBS or Polygons.