Attach and detach hair systems to/from fur
 
 
 

In order for the fur to react to dynamic forces on hair curves, dynamic hair systems must be attached to fur. Attaching a hair system to a fur description associates the dynamic hair curves as a fur curve attractor set so that they affect the fur descriptions attached to them.

NoteOnly hair created from NURBS curves can be used to influence fur. When creating hair that you want to use to influence fur, make sure you select NURBS Curves or Paint Effects and NURBS Curves from the Output list.

To attach an existing hair system to a Fur description

  1. Do one of the following:

To detach a hair system from a Fur description

  1. Do one of the following: