Long name (short name) |
Argument types |
Properties |
-axis(-ax)
|
linear linear linear
|
 
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This flag specifies the primitive axis used to build the pipe.
Q: When queried, this flag returns a float[3].
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-radius(-r)
|
linear
|
 
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This flag specifies the outer radius of the pipe.
C: Default is 1.0.
Q: When queried, this flag returns a float.
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-height(-h)
|
linear
|
 
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This flag specifies the height of the pipe.
C: Default is 2.0.
Q: When queried, this flag returns a float.
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-thickness(-t)
|
linear
|
 
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|
This specifies the thickness of the pipe.
C: Default is 0.5.
Q: When queried, this flag returns an float.
|
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-subdivisionsHeight(-sh)
|
int
|
 
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|
This flag specifies the number of subdivisions along the height of the pipe.
C: Default is 1.
Q: When queried, this flag returns an int.
|
|
-subdivisionsCaps(-sc)
|
int
|
 
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|
This flag specifies the number of subdivisions along the thickness of the pipe.
C: Default is 0.
Q: When queried, this flag returns an int.
|
|
-createUVs(-cuv)
|
boolean
|
 
|
|
This flag alows a texture to be applied.
C: Default is "on" (uv's are computed).
Q: When queried, this flag returns an int.
|
|
-texture(-tx)
|
boolean
|
|
|
This flag is obsolete and will be removed in the next release.
The -cuv/createUVs flag should be used instead.
|
|
Common flags |
-object(-o)
|
boolean
|
|
|
Create the result, or just the dependency node (where applicable).
|
|
Common flags |
-name(-n)
|
string
|
|
|
Give a name to the resulting node.
|
|
-constructionHistory(-ch)
|
boolean
|

|
|
Turn the construction history on or off (where applicable). If
construction history is on then the corresponding node will be
inserted into the history chain for the mesh. If construction history
is off then the operation will be performed directly on the object.
Note: If the object already has construction history then
this flag is ignored and the node will always be inserted into
the history chain.
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