MFnNObjectData Class Reference
[OpenMayaFX - API module for effectsFunctionSet classes]

#include <MFnNObjectData.h>

Inheritance diagram for MFnNObjectData:

Inheritance graph
[legend]
Collaboration diagram for MFnNObjectData:

Collaboration graph
[legend]

List of all members.


Detailed Description

function set for nCloth object data

Class for transferring N object data between connections

Examples:

testNobjectNode.cpp, and testNucleusNode.cpp.


Public Member Functions

virtual MFn::Type type () const
 Function set type.
virtual ~MFnNObjectData ()
 Destructor.
 MFnNObjectData ()
 Default constructor.
 MFnNObjectData (MObject &object, MStatus *ReturnStatus=NULL)
 Constructor.
MObject create () const
MStatus getObjectPtr (MnCloth *&ptr) const
MStatus setObjectPtr (MnCloth *ptr)
MStatus getCollide (bool &) const
MStatus getCached (bool &cached) const
MStatus setCached (bool cached)
 MFnNObjectData (const MObject &object, MStatus *ReturnStatus=NULL)
 Constructor.

Protected Member Functions

virtual const char * className () const
 Class name.

Constructor & Destructor Documentation

MFnNObjectData::MFnNObjectData ( MObject object,
MStatus ReturnStatus = NULL 
)

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters:
[in] object The MObject to attach the function set to
[out] ReturnStatus the return status
Status Codes:

MFnNObjectData::MFnNObjectData ( const MObject object,
MStatus ReturnStatus = NULL 
)

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters:
[in] object The MObject to attach the function set to
[out] ReturnStatus the return status
Status Codes:


Member Function Documentation

MFn::Type MFnNObjectData::type (  )  const [virtual]

Function set type.

Return the class type : MFn::kNObjectData

Reimplemented from MFnData.

const char * MFnNObjectData::className (  )  const [protected, virtual]

Class name.

Return the class name : "MFnNObjectData"

Reimplemented from MFnData.

MObject MFnNObjectData::create (  )  const

Creates an underlying Maya N data object and return it as an MObject

Returns:
The newly object.
Examples:

MStatus MFnNObjectData::getObjectPtr ( MnCloth *&  ptr  )  const

Get the nObject pointer

Parameters:
[in] ptr Storage to return the pointer to the N cloth.
Returns:
Status Code
Status Codes:

MStatus MFnNObjectData::setObjectPtr ( MnCloth ptr  ) 

Set the nCloth pointer

Parameters:
[in] ptr pointer to the N cloth
Returns:
Status Code
Status Codes:
Examples:

MStatus MFnNObjectData::getCollide ( bool &  collide  )  const

Get wether the nObject is allowed to participate in collisions

Parameters:
[out] collide the collision state
Returns:
Status Code
Status Codes:

MStatus MFnNObjectData::getCached ( bool &  cached  )  const

Get wether the nObject is cached.

Parameters:
[out] cached the cache state
Returns:
Status Code
Status Codes:

MStatus MFnNObjectData::setCached ( bool  cached  ) 

Set wether the nObject is cached.

Parameters:
[in] cached the cache state
Returns:
Status Code
Status Codes:
Examples:


Autodesk® Maya® 2010 © 1997-2009 Autodesk, Inc. All rights reserved. Generated with doxygen 1.5.6