echo(FILE *) const =0 | mi::shader_v3::Framebuffer | [pure virtual] |
get(const char *buffer, const char *param, bool &value) const =0 | mi::shader_v3::Framebuffer | [pure virtual] |
get(const char *buffer, const char *param, float &value) const =0 | mi::shader_v3::Framebuffer | [pure virtual] |
get(const char *buffer, const char *param, int &value) const =0 | mi::shader_v3::Framebuffer | [pure virtual] |
get(const char *buffer, const char *param, const char *&value) const =0 | mi::shader_v3::Framebuffer | [pure virtual] |
get_buffercount(size_t &buffercount) const =0 | mi::shader_v3::Framebuffer | [pure virtual] |
get_buffername(size_t num, const char *&name) const =0 | mi::shader_v3::Framebuffer | [pure virtual] |
get_index(const char *buffer, size_t &index) const =0 | mi::shader_v3::Framebuffer | [pure virtual] |
remove(const char *buffer)=0 | mi::shader_v3::Framebuffer | [pure virtual] |
reset()=0 | mi::shader_v3::Framebuffer | [pure virtual] |
set(const char *buffer, const char *param, const bool value)=0 | mi::shader_v3::Framebuffer | [pure virtual] |
set(const char *buffer, const char *param, const float value)=0 | mi::shader_v3::Framebuffer | [pure virtual] |
set(const char *buffer, const char *param, const int value)=0 | mi::shader_v3::Framebuffer | [pure virtual] |
set(const char *buffer, const char *param, const char *value)=0 | mi::shader_v3::Framebuffer | [pure virtual] |
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