Create and Edit springs for nParticles
 
 
 

Springs for nParticles are created the same way, behave in the same way, and have the same attributes as springs for Maya classic particles. You can create springs between nParticles and the following:

See also Springs.

To create springs between an nParticle object and other objects

  1. Select the objects or components to which you want to add springs.
  2. From the nDynamics menu set, select nParticles > Create Springs > .

    The Spring Options window appears.

For information about spring settings and options, see Edit spring operation.