Bake animation layers
 
 
 

You can bake animation from layers just as you bake other keyframe animation. Using the Bake Simulation Options, you can choose whether you want to preserve your original animation layers after baking.

To bake animation from layers

  1. Select the objects in your scene whose layered animation curves you want to bake.
  2. From the main menu bar, select Edit > Keys > Bake Simulation > .
  3. In the Bake Simulation Options window, select the bake options you want to use. For example:

  4. Click Bake.

    Depending on the options you select, animation from the selected object is merged with the BaseAnimation in your scene, or a new layer called BakeResultsn is added to the stack.

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