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Edit objects
Edit component numeric values directly
Duplicate
The Duplicate and Duplicate
Special commands let you create multiple copies of the
selected objects, with optional transformations applied to each copy.
You can also make lightweight references to
existing objects, known as instances. Instances are linked to the
original object, so changing to the original automatically updates
all its instances.
To
make a simple duplicate of the selected objects
- Select
Edit > Duplicate.
To
duplicate the selected objects with the options you specify
- Select
Edit > Duplicate Special > .
- Set
the Geometry Type to Copy.
- Set
the options for the number of copies and the transformations to
apply to each copy.
To
duplicate the selected objects and reapply the last transform
- Select
Edit > Duplicate with Transform.
For example, if you move an object 2 units up,
then select
Edit > Duplicate with Transform,
a duplicate object is created and moved 2 units up again.
To
create lightweight instances of the selected objects
- Select
Edit > Duplicate Special > .
- Set
the Geometry Type to Instance.
- Set
the options for the number of copies and the transformations to
apply to each copy.
Note
- If
the pivot point of an object is changed from its default value,
duplicating multiple copies of that object results in additional
transforms to the channels of the duplicated transform node. However,
the resulting position, orientation and the pivots of the duplicated
objects will be correct. To avoid these extra transforms, the Duplicate
Special command should be invoked with No of copies set
to 1. The hotkey g can then be used as many times as needed.
-
Edit > Duplicate does
not work on isoparms. Instead, use
Edit Curves > Duplicate Surface Curves.