Use
the menu button at the right end of the Font box
to select a type face and style.
Select
one of the following:
Click Curves to
create NURBS curves from the outline of the text.
Click Trim to
create planar NURBS surfaces trimmed to the shape of the text.
Click Poly to
create polygonal surfaces in the shape of the text. You can set the
options for the NURBS to Polygons conversion;
they are the same as the
Modify > Convert > NURBS to Polygons command.
Click Bevel to
create bevelled text. You can set the options for the bevelled text;
they are the same as the
Surfaces > Bevel Plus command.
Click Create.
Notes
The
text is always created starting at the origin in the XY plane. In
some views it may appear to be a line because it is edge-on to the
view.
The
letters of the text are individual objects in a group. To transform
the text, select the group in the Outliner.
When
you use the Curves option, the NURBS curves
use CV multiplicity to achieve sharp corners.
There
is also a textForBevel node in the history. The text attribute on
this node allows you to edit the text string. For example, you can
go to the textForBevel tab in the Attribute Editor for
the beveled text object and modify the text in the Text
Curves History section: