In this lesson, you work with a scene we created for your use. The scene contains a human character and skeleton. Each leg and arm of the skeleton has an IK handle that lets you pose the limbs conveniently. If you completed the prior lesson, the character, skeleton, and IK handles will be familiar.
This file can be found in the GettingStarted directory that you set as your Maya project:
GettingStarted/CharSetup/SmoothSkin.ma
The character in the scene, Jackie, is displayed in a transparent fashion so you can see the skeleton beneath the surface.
This displays the joints smaller. At the default size, 1.0, the large size of the joints obstructs the view of the skin.