You can reset the bind pose for the joints of your skinned character using the dagPose MEL command. For example:
dagPose -reset -name "name_of_bindPose joint_to_reset;"
To edit Rigid channels with the Channel Box
-click
and move the mouse to the left or right. By moving the mouse, you
interactively change the value of the selected channel. As you move
the mouse, note that pressing the
key gives
you finer control, and pressing the
key
gives you less control.