The Maya API requires a specific compiler and
linker on each of the platforms we support. The compilers listed
below are identical to what we use to build Maya. Using these compilers
will guarantee binary compatibility when building plug-ins.
Linux
64: gcc 4.1.2
Mac
OS X PPC|Intel: Xcode 2.4.1
Windows
32|64: VC8 with SP1 and Template Hot fix
NoteMaya does not provide binary compatibility
for plug-ins between releases. For example a plug-in built in Maya
8.5 will not load in Maya 2009. With each new release, the source
must be recompiled. However, it is our goal to maintain source-code
compatibility, and in the majority of cases, no changes to the source
will be required.