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 Set the properties of rendered images

Rendering fluids

Optimize rendering times
 
                
               
             
             
            
            Render scenes with fluid effects
          
       
       
       
       
      Fluid
            Effects render seamlessly with the rest of your scene. 
      
      You can render a scene either from within Maya
         or from a UNIX shell or DOS window. Before rendering, close all
         applications (including Maya, if you are rendering from a UNIX shell
         or DOS window) to maximize the amount of memory available for rendering.
      
      NoteFluid Effects does
            not support 2D or 3D motion blur.
         
      To
         render a scene with fluid effects
      
      
         - Set
            up your lights and render options. For details, see 
                     Prepare to render fluids.
         
- Create
            a fluid cache, especially if you will be rendering across multiple machines.
            For information on creating fluids cache files, see 
                     nCaching fluids.
         
- Render
            the scene as you would any Maya scene. 
            
         
After rendering an image or an animation, you
         will want to view the result. For information, see 
                  Open a file in FCheck in
         the Rendering Utilities guide.