cMuscleDirection node
 
 
 

This is a locator node that implements direction adjustment for Sliding and connects to the Muscle deformer node.

Related topics

The following are the attributes of the cMuscleDirection node:

Strength

Controls the strength of the effect cMuscleDirection has on the points. This is an effect on top of the existing painted weights. Values higher than 1 only alter the effect if two or more cMuscleDirection nodes are competing over the same points.

Falloff Inner/Falloff Outer

These control the display of the node. They have no effect on the output surface.

Type

Sets the type of push the direction gives.

vector

Provides a basic slide push along one direction, indicated by the arrow on the cMuscleDirection node.

radial

Changes the node so the push is outward from a center line, more like a capsule or several rings.

Length

For radial mode, controls the length the cMuscleDirection displays as.

Dir Axis

Sets which axis the direction node uses. For Vector mode, this axis is the one used to control the direction of the slide. For Radial mode, this is the primary center line axis from which the direction radially pushes out.

Lock Dir Wt

For paint weights, this sets the weights for this node to be locked. This setting is not usually edited by hand.

Draw

Controls whether the locator draws in the viewport.

Highlight

Controls whether or not the locator shows its true colors or the Maya default colors when selected.

N Sides

Sets the level of detail of the drawing. This has no effect on the output result of the skin. Higher values cause the wireframe to look smoother but draw slower.

In Color/Out Color

Set the wireframe color of the inner and outer drawing parts of the cMuscleDirection locator. (This can be accessed in the Attribute Editor when the cMuscleDirection node is selected.)