The following are the attributes of the cMuscleDirection node:
Strength
Controls the strength of the effect cMuscleDirection
has on the points. This is an effect on top of the existing painted weights.
Values higher than 1 only alter the effect if two or more cMuscleDirection
nodes are competing over the same points.
Falloff Inner/Falloff Outer
These control the display of the node. They
have no effect on the output surface.
Type
Sets the type of push the direction gives.
vector
Provides a basic slide push along one direction,
indicated by the arrow on the cMuscleDirection node.
radial
Changes the node so the push is outward from
a center line, more like a capsule or several rings.
Length
For radial mode,
controls the length the cMuscleDirection displays as.
Dir Axis
Sets which axis the direction node uses. For
Vector mode, this axis is the one used to control the direction
of the slide. For Radial mode, this is the primary center line axis
from which the direction radially pushes out.
Lock Dir Wt
For paint weights, this sets the weights for
this node to be locked. This setting is not usually edited by hand.
Draw
Controls whether the locator draws in the viewport.
Highlight
Controls whether or not the locator shows its
true colors or the Maya default colors when selected.
N Sides
Sets the level of detail of the drawing. This
has no effect on the output result of the skin. Higher values cause
the wireframe to look smoother but draw slower.
In Color/Out Color
Set the wireframe color of the inner and outer
drawing parts of the cMuscleDirection locator. (This can be accessed in
the Attribute Editor when the cMuscleDirection
node is selected.)