In polygonal
modeling, a collection of polygons, which can be of different types
(triangles, quads, n-sided).
Also known as polygonal mesh, polyset or polygonal
object.
In
Maya paint tools, polygonal triangles that appear on screen rather
than brush stamps, applied with a
mesh brush.
Mesh strokes appear more realistic compared to other brush types
whether they are viewed close-up or from a distance.