Change the shape of simple muscles
 
 
 

To change the shape of a simple muscle

  1. Select the simple muscle, and in the Muscle Builder window, click the Cross Section tab.

  2. Select one or more cross sections from the Cross Section list on the left. Once it is selected, you can translate the cross section.

  3. Click Edit Cross Section.

    The points of the cross section curve are highlighted and you can move or scale them.

  4. Click EDITING when you are finished. While in Edit mode, you can select one or more cross sections in the scene and edit them, or select other cross sections independently with the Span slider.

    NoteIn addition to using the editor to change the simple muscle shape, you can edit the cross section curves or the simple muscle surface directly in any viewport.

  5. When you are finished, click EDITING so that cross section Edit mode is finished, and the label of the button returns to Edit Cross Section.

    When you are finished working with the cross sections, you can finish the simple muscle building process with the Finalize tab. This tab lets you convert the NURBS surface into a shape that is usable with the Muscle skin deformer. Until a simple muscle is finalized, it is not connectable or usable as a muscle, and does not have any muscle deformation applied.

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