Show in Contents
Add to Favorites
Home: Autodesk Maya Online Help
Adjust a camera’s attributes
Create and use a camera
Turn scene view guidelines on or off
Make an existing camera renderable
By default,
your scene has only one renderable camera (the original perspective
camera) that can render all objects in your scene.
If you add another camera to your scene and
want to make it renderable (or you would like to make one of the
existing cameras renderable), you must set the camera to renderable.
You can have multiple renderable cameras. Set your list of renderable
cameras in the Render Settings window (
Window > Rendering Editors > Render Settings).
To
make a camera renderable
- Open
the Render Settings window by selecting
Window > Rendering Editors > Render Settings.
- Click
on the Common Tab and locate the Renderable
Cameras section.
- To
set another renderable camera, select Add Renderable Camera from
the drop-down list. A new Renderable Camera section appears. Select
from the drop-down list the additional camera that you would like
to make renderable. Repeat until all of the cameras that you wish
to make renderable are displayed.
- To
make a camera unrenderable, click the beside
the camera name. This will remove it from the list of renderable
cameras but not delete the camera from the scene.
See
Renderable Cameras for
more information regarding the Renderable Cameras option.
Note
- Advanced
users can turn off the Renderable attribute
in the Output Settings section of
the Attribute Editor for the cameras
you do not want to render from.
- For
Maya software rendering, you can also select a camera (or several
cameras) to render from when you render from a shell or command
line. Use Render and the ?cam option. See
Render from a command line for
information about command line rendering.