Show in Contents
Add to Favorites
Home: Autodesk Maya Online Help
Turn scene view guidelines on or off
Create and use a camera
Camera limitations
Adjust depth of field
You can
view the calculated distance of the camera from the object and apply that
value to the Focus Distance for the camera
to achieve Depth of Field effects in the
Camera’s Attribute Editor.
For information on depth of field, see
Focus and blur.
Note
- To
create an image that has wider depth of field (more area in front
of and behind the subject that is in focus) use high fStop values,
such as f16, f22, f32. To achieve narrow depth of field (less area
in front and behind the subject that is in focus) use low fStop
values such as f2.8, f4 or f5.6. For more information on fStops,
see
fStop (aperture) and shutter speed/angle.
- Depending
on the fStop and Focus Region Scale values,
parts of the object may or may not be in focus.
To
ensure the center of an object is in focus for Depth of Field
- Select
the object in the view.
- Make
sure Object Details is turned on
in the Heads Up Display menu. (Object
Details is on by default). Notice the Distance
from Camera value.
- Use
the Distance from Camera value
as the Focus Distance value in the Depth
of Field section for the current Camera.
If you select multiple objects, Maya uses the
center of their bounding box to calculate the distance from the
camera.