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Home: Autodesk Maya Online Help
Connect joints
Set-up joint chains
Move joints while using the Joint Tool
User Guide
>
Rigging
>
Character Setup
>
Skeletons
>
Set-up joint chains
>
Move joints
Note
You can move the joints of a character with a bound skin without having to detach its skin.
To move a joint
Select the
Move Tool
(hotkey: W) from the
Tool Box
.
Click on the joint you want to move.
The current joint’s transform manipulators appear.
You can now press drag the transform manipulators to translate the current joint along its X, Y, and Z axes.