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Reuse depth maps
Cast shadows
Catch shadows for an alpha channel
User Guide
>
Rendering and Render Setup
>
Lighting
>
Basics of Lighting
>
Cast shadows
>
Render raytraced shadows
To create a raytraced shadow
Select the light for which you want to produce a shadow.
In the
Raytrace Shadow Attributes
section of the light’s
Attribute Editor
, turn on
Use Ray Trace Shadows
.
Select the surface on which you want to cast a shadow.
In the
Render Stats
section of the surface’s
Attribute Editor
, turn on
Casts Shadows
.
In the
Raytracing Quality
section of the
Render Settings
window (
Window > Rendering Editors > Render Settings
), turn on
Raytracing
.
Render.
Related topics
Shadow in Maya
Raytraced shadows