NURBS preferences
 
 
 

NURBS Display

New curves, New surfaces

Select whether you want Edit Points, Hulls, CVs, or origins on new curves or new surfaces:

NoteThese options work only on new curves or surfaces, not existing items.
Surface divisions

Controls the smoothness of an object in a view. It also affects the rendering of newly created surfaces. Enter a value or use the slider. The range is from 0 to 64. The higher the value, the smoother the surface.

Curve divisions

Controls the smoothness of a curve in a view. Enter a value or use the slider. The range is from 1 to 128. The higher the value, the smoother the curve.

Shaded divisions

Controls how smooth your smooth-shaded object looks. Enter a value or use the slider. The range is from 1 to 64. The higher the value, the smoother the smooth-shaded object.

Surface precision

Controls how NURBS primitives are displayed. When you create or move NURBS objects far from the origin or when you scale NURBS objects to extreme sizes, you may experience jitter during animation, problems selecting objects, or problems with an object’s display. Setting Surface Precision to High can help these situations.