If you cannot see the place2dTexture
swatch, do one of the following:
Select
the texture swatch, then click the Input Connections button
on the Hypershade toolbar.
If
no place2DTexture swatch exists, it has been deleted or not created (because
it’s automatic creation has been turned off by default). You must add
one (see
Create a node),
then connect it to the texture (see
Connect render nodes using their default connections)
before you can reposition it.