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Related nodes. Attributes.
This node contains the attributes for the rigid constraints. These
constraints can only be used with rigid bodies. The constraints include
the following:
nail: Constrains a rigid body to a point in world space.
pin: Constrains two rigid bodies together. By default the
constraint is created at the midpoint between the two rigid
bodies.
hinge: The hinge constrains the rigid body to an arbitrary axis
restricting it to two degrees of freedom. This constraint can
act on one or two rigid bodies. If one rigid body is selected
the body is hinged to a point in world space. If two rigid
bodies are selected the two rigid bodies are hinged. By default
the constraint is created at the midpoint between the two rigid bodies.
spring: The spring constraint creates a spring which can act on one
or two rigid bodies. If one rigid body is selected a spring is
create which will constrain the rigid body to a point in world
space. If two rigid bodies are selected a spring will be
created between the two rigid bodies.
barrier: The barrier constraint limits the position of a rigid body to
one side of an arbitrary plane. The constraint point is the
center of mass of the rigid body.
Node name | Parents | MFn type | Compatible function sets |
---|
rigidConstraint | transform | kRigidConstraint | kBase kNamedObject kDependencyNode kRigidConstraint kDagNode kTransform |
Related nodes
dynBase, field, airField, turbulenceField, radialField, vortexField, newtonField, volumeAxisField, dragField, uniformField, gravityField, pointEmitter, particle, rigidBody, geoConnectable, spring
Attributes (36)
angularVelocity, angularVelocityX, angularVelocityY, angularVelocityZ, constrain, constraintType, force, forceX, forceY, forceZ, initialOrientation, initialOrientationX, initialOrientationY, initialOrientationZ, initialPosition, initialPositionX, initialPositionY, initialPositionZ, interpenetrate, isBounded, isParented, relativeTo, rigidBody1, rigidBody2, solverId, springDamping, springRestLength, springStiffness, userDefinedPosition, userDefinedPositionX, userDefinedPositionY, userDefinedPositionZ, velocity, velocityX, velocityY, velocityZ
Long name (short name) | Type | Default | Flags |
---|
|
rigidBody1
(rb1 )
| Message | n/a | |
|
|
rigidBody2
(rb2 )
| Message | n/a | |
|
|
constraintType
(typ )
| enum | 1 | |
|
|
initialPosition
(ip )
| double3 | 0, 0, 0 | |
|
| initialPositionX
(ipx )
| double | 0.0 | | |
|
| initialPositionY
(ipy )
| double | 0.0 | | |
|
| initialPositionZ
(ipz )
| double | 0.0 | | |
|
|
velocity
(vel )
| double3 | 0, 0, 0 | |
|
| velocityX
(vlx )
| double | 0.0 | | |
|
| velocityY
(vly )
| double | 0.0 | | |
|
| velocityZ
(vlz )
| double | 0.0 | | |
|
|
angularVelocity
(avl )
| double3 | 0, 0, 0 | |
|
| angularVelocityX
(avx )
| double | 0.0 | | |
|
| angularVelocityY
(avy )
| double | 0.0 | | |
|
| angularVelocityZ
(avz )
| double | 0.0 | | |
|
|
initialOrientation
(ino )
| double3 | 0, 0, 0 | |
|
| initialOrientationX
(iox )
| angle (double) | 0.0deg | | |
|
| initialOrientationY
(ioy )
| angle (double) | 0.0deg | | |
|
| initialOrientationZ
(ioz )
| angle (double) | 0.0deg | | |
|
|
force
(for )
| double3 | 0, 0, 0 | |
|
| forceX
(frx )
| double | 0.0 | | |
|
| forceY
(fry )
| double | 0.0 | | |
|
| forceZ
(frz )
| double | 0.0 | | |
|
|
springStiffness
(sst )
| double | 5.0 | |
|
|
springDamping
(dmp )
| double | 0.1 | |
|
|
springRestLength
(srl )
| double | 1.0 | |
|
|
interpenetrate
(int )
| bool | false | |
|
|
isParented
(par )
| bool | false | |
|
|
isBounded
(bon )
| bool | false | |
|
|
solverId
(sid )
| integer | -1 | |
|
|
constrain
(con )
| bool | true | |
|
|
relativeTo
(rlt )
| enum | 0 | |
|
|
userDefinedPosition
(udp )
| double3 | 0, 0, 0 | |
|
| userDefinedPositionX
(upx )
| double | 0.0 | | |
|
| userDefinedPositionY
(upy )
| double | 0.0 | | |
|
| userDefinedPositionZ
(upz )
| double | 0.0 | | |
|