class MFnTurbulenceField

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: public MFnField Function set for Turbulence Fields (OpenMayaFX) (OpenMayaFX.py)

Inheritance:

MFnTurbulenceField < MFnField < MFnDagNode < MFnDependencyNode < MFnBase

public members:

MFnTurbulenceField ( const MObject & object, MStatus * ReturnStatus = NULL )
double frequency ( MStatus *ReturnStatus = NULL ) const
MStatus setFrequency ( double value )
double phase ( MStatus *ReturnStatus = NULL ) const
MStatus setPhase ( double value )

Inherited from MFnField:

public members:

MStatus getForceAtPoint (const MPointArray & point, const MVectorArray & velocity, const MDoubleArray & mass, MVectorArray & force, double deltaTime = 1.0 / 24.0 )
MStatus getForceAtPoint (const MVectorArray & point, const MVectorArray & velocity, const MDoubleArray & mass, MVectorArray & force, double deltaTime = 1.0 / 24.0 )
double magnitude ( MStatus *ReturnStatus = NULL ) const
MStatus setMagnitude ( double mag )
double attenuation ( MStatus *ReturnStatus = NULL ) const
MStatus setAttenuation ( double atten )
double maxDistance ( MStatus *ReturnStatus = NULL ) const
MStatus setMaxDistance ( double maxDist )
bool perVertex ( MStatus *ReturnStatus = NULL ) const
MStatus setPerVertex ( bool enable )
bool useMaxDistance ( MStatus *ReturnStatus = NULL ) const
MStatus setUseMaxDistance ( bool enable )
double falloffCurve ( const double param, MStatus *ReturnStatus = NULL )
bool isFalloffCurveConstantOne ( MStatus *ReturnStatus = NULL)

Inherited from MFnDagNode:

public members:

kNextPos
MObject create ( const MTypeId &typeId, MObject & parent = MObject::kNullObj , MStatus * ReturnStatus = NULL )
MObject create ( const MTypeId &typeId, const MString &name, MObject & parent = MObject::kNullObj , MStatus * ReturnStatus = NULL )
MObject create ( const MString &type, MObject & parent = MObject::kNullObj , MStatus * ReturnStatus = NULL )
MObject create ( const MString &type, const MString &name, MObject & parent = MObject::kNullObj , MStatus * ReturnStatus = NULL )
unsigned int parentCount ( MStatus * ReturnStatus = NULL ) const
MObject parent ( unsigned int i, MStatus * ReturnStatus = NULL ) const
MStatus addChild ( MObject & child , unsigned int index = kNextPos , bool keepExistingParents = false )
MStatus removeChild ( MObject & child )
MStatus removeChildAt ( unsigned int index )
unsigned int childCount ( MStatus * ReturnStatus = NULL ) const
MObject child ( unsigned int i, MStatus * ReturnStatus = NULL ) const
MObject dagRoot ( MStatus * ReturnStatus = NULL )
bool hasParent ( const MObject & node, MStatus * ReturnStatus = NULL ) const
bool hasChild (const MObject & node, MStatus * ReturnStatus = NULL ) const
bool isChildOf (const MObject & node, MStatus * ReturnStatus = NULL ) const
bool isParentOf (const MObject & node, MStatus * ReturnStatus = NULL ) const
bool inUnderWorld ( MStatus * ReturnStatus = NULL ) const
bool inModel ( MStatus * ReturnStatus = NULL ) const
bool isInstanceable ( MStatus * ReturnStatus=NULL ) const
MStatus setInstanceable ( const bool how )
bool isInstanced ( bool indirect = true, MStatus * ReturnStatus = NULL ) const
bool isInstancedAttribute ( const MObject & attr, MStatus * ReturnStatus = NULL ) const
unsigned int instanceCount ( bool total, MStatus * ReturnStatus = NULL ) const
MObject duplicate ( bool instance = false, bool instanceLeaf = false, MStatus * ReturnStatus = NULL ) const
MStatus getPath ( MDagPath & path )
MStatus getAllPaths ( MDagPathArray & paths )
MString fullPathName ( MStatus *ReturnStatus = NULL)
MString partialPathName ( MStatus *ReturnStatus = NULL)
MMatrix transformationMatrix ( MStatus * ReturnStatus = NULL ) const
bool isIntermediateObject ( MStatus * ReturnStatus = NULL ) const
MStatus setIntermediateObject ( bool isIntermediate )
int objectColor ( MStatus * ReturnStatus = NULL ) const
MStatus setObjectColor ( int color )
bool usingObjectColor ( MStatus * ReturnStatus = NULL ) const
MStatus setUseObjectColor ( bool useObjectColor )
MBoundingBox boundingBox ( MStatus * ReturnStatus = NULL ) const
MDagPath dagPath ( MStatus * ReturnStatus = NULL ) const
virtual MStatus setObject ( const MDagPath & path )
virtual MStatus setObject ( MObject & object )
MObject model ( MStatus * ReturnStatus = NULL ) const
virtual MStatus setObject ( const MObject & object )

Inherited from MFnDependencyNode:

public members:

virtual MFn::Type type () const
enum MAttrClass
kGlobalDynamicAttr
kLocalDynamicAttr
MObject create ( const MTypeId & typeId , MStatus * ReturnStatus = NULL )
MObject create ( const MTypeId & typeId , const MString & name , MStatus * ReturnStatus = NULL )
MObject create ( const MString & type , MStatus * ReturnStatus = NULL )
MObject create ( const MString & type , const MString & name , MStatus * ReturnStatus = NULL )
MTypeId typeId ( MStatus * ReturnStatus = NULL ) const
MString typeName ( MStatus * ReturnStatus = NULL ) const
MString name ( MStatus * ReturnStatus = NULL ) const
MString setName ( const MString & name , MStatus * ReturnStatus = NULL )
MStatus getConnections ( MPlugArray & array ) const
unsigned int attributeCount ( MStatus * ReturnStatus=NULL) const
MObject attribute ( unsigned int index, MStatus * ReturnStatus=NULL) const
MObject reorderedAttribute ( unsigned int index, MStatus * ReturnStatus=NULL) const
MObject attribute ( const MString & attrName, MStatus * ReturnStatus=NULL) const
MAttrClass attributeClass ( const MObject & attr, MStatus * ReturnStatus=NULL) const
MStatus getAffectedAttributes ( const MObject & attr, MObjectArray & affectedAttributes ) const
MStatus getAffectedByAttributes ( const MObject & attr, MObjectArray & affectedByAttributes ) const
MPlug findPlug ( const MObject & attr, bool wantNetworkedPlug, MStatus * ReturnStatus=NULL) const
MPlug findPlug ( const MString & attrName, bool wantNetworkedPlug, MStatus * ReturnStatus=NULL) const
MPlug findPlug ( const MObject & attr, MStatus * ReturnStatus=NULL) const
MPlug findPlug ( const MString & attrName, MStatus * ReturnStatus=NULL) const
MStatus addAttribute ( const MObject & attr, MAttrClass type = kLocalDynamicAttr )
MStatus removeAttribute ( const MObject & attr, MAttrClass type = kLocalDynamicAttr )
MPxNode * userNode ( MStatus * ReturnStatus=NULL ) const
bool isFromReferencedFile ( MStatus * ReturnStatus=NULL) const
bool isShared ( MStatus * ReturnStatus=NULL) const
bool hasUniqueName ( MStatus * ReturnStatus=NULL) const
MString parentNamespace ( MStatus * ReturnStatus=NULL) const
bool isLocked ( MStatus * ReturnStatus=NULL) const
MStatus setLocked ( bool locked )
static MString classification ( const MString & nodeTypeName )
bool isNewAttribute ( const MObject & attr, MStatus * ReturnStatus=NULL) const
static unsigned int allocateFlag ( const MString pluginName, MStatus * ReturnStatus=NULL )
static MStatus deallocateFlag (const MString pluginName, unsigned int flag)
static MStatus deallocateAllFlags (const MString pluginName)
MStatus setFlag (unsigned int flag, bool state)
bool isFlagSet (unsigned int flag, MStatus * ReturnStatus=NULL) const
bool isDefaultNode ( MStatus * ReturnStatus=NULL) const
MStatus setDoNotWrite ( bool flag )
bool canBeWritten ( MStatus * ReturnStatus=NULL) const
bool hasAttribute (const MString & name , MStatus * ReturnStatus=NULL) const
MObject getAliasAttr (bool force, MStatus * ReturnStatus=NULL)
bool setAlias (const MString & alias,const MString & name , const MPlug & plug, bool add=true, MStatus * ReturnStatus=NULL)
bool findAlias (const MString & alias, MObject & attrObj, MStatus * ReturnStatus=NULL) const
bool getAliasList ( MStringArray & strArray, MStatus * ReturnStatus=NULL)
MString plugsAlias (const MPlug & plug, MStatus * ReturnStatus=NULL)
public
bool getPlugsAlias (const MPlug & plug, MString & aliasName, MStatus * ReturnStatus=NULL)

Inherited from MFnBase:

public members:

virtual MFn::Type type () const
bool hasObj ( MFn::Type ) const
bool hasObj ( const MObject & ) const
MObject object ( MStatus * ReturnStatus = NULL ) const
virtual MStatus setObject ( MObject & object )
virtual MStatus setObject ( const MObject & object )

Documentation

Description

Function set for creation, edit, and query of Turbulence Fields.

A turbulence field causes irregularities in the motion of affected objects. These irregularities are also called noise or jitter.

Functions

MFnTurbulenceField:: MFnTurbulenceField ()

Description

Default class constructor. The function set is not attached to an MObject.

MFnTurbulenceField:: MFnTurbulenceField ( MObject & object, MStatus * ReturnStatus )

Description

Class constructor that initializes the function set to the given MObject.

Arguments

  • object the MObject to attach the function set to
  • ReturnStatus the return status
    • MS::kSuccess if the function set is successfully attached
    • MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject

MFnTurbulenceField:: MFnTurbulenceField ( const MObject & object, MStatus * ReturnStatus )

Description

Class constructor that initializes the function set to the given constant MObject.

Arguments

  • object the const MObject to attach the function set to
  • ReturnStatus the return status
    • MS::kSuccess if the function set is successfully attached
    • MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject

MFnTurbulenceField:: MFnTurbulenceField ( const MDagPath & object, MStatus * ReturnStatus )

Description

Class constructor that initializes the function set to the given constant MDagPath object.

Arguments

  • object the const MDagPath to attach the function set to
  • ReturnStatus the return status
    • MS::kSuccess if the function set is successfully attached
    • MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject

MFn::Type MFnTurbulenceField:: type () const

Description

Return the type of this function set.

Return Value

  • the constant MFn::kTurbulence

MFnTurbulenceField:: ~MFnTurbulenceField ()

Description

Class destructor.

double MFnTurbulenceField:: frequency ( MStatus * ReturnStatus ) const

Description

Returns the frequency parameter that generates irregularities in the fields motion.

Arguments

  • ReturnStatus Status code

Return Value

  • A value representing a noise generation parameter.

Status Codes

  • MS::kSuccess The method was successful.
  • MS::kFailure An object error has occurred.

MStatus MFnTurbulenceField:: setFrequency ( double value )

Description

Sets the frequency parameter of the Perlin noise function used by the turbulence field. Values are positive, with larger values causing more frequent irregularities in the motion.

Arguments

  • value A value representing a noise generation parameter.

Return Value

  • Status code

Status Codes

  • MS::kSuccess The method was successful.
  • MS::kFailure An object error has occurred.

double MFnTurbulenceField:: phase ( MStatus * ReturnStatus ) const

Description

Returns the phase shift parameter that influences the direction of the turbulence field disruption. Currently this returns the phaseZ attribute, which was called simply phase in versions of Maya prior to 3.0.

Arguments

  • ReturnStatus Status code

Return Value

  • A value representing a noise generation parameter.

Status Codes

  • MS::kSuccess The method was successful.
  • MS::kFailure An object error has occurred.

MStatus MFnTurbulenceField:: setPhase ( double value )

Description

Sets the phase shift parameter of the Perlin noise function used by the turbulence field. Both positive and negative values are legal and influence the direction of the disruption. Sets the phaseZ parameter, which was called simply phase in versions of Maya prior to 3.0.

Arguments

  • value A value representing a noise generation parameter.

Return Value

  • Status code

Status Codes

  • MS::kSuccess The method was successful.
  • MS::kFailure An object error has occurred.

This class has no child classes.


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